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SIX Updater

General discussion about ARMA, the OFP successor.

Re: SIX Updater

Postby Buehgler_AS » Wed Mar 16, 2011 10:16 pm

That is great news. Thanks very much for getting this feature in!!
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Re: SIX Updater

Postby Firefly_AS » Wed Mar 16, 2011 10:43 pm

Awesome!!!!!! ;12 ;50 ;55

Can't wait to try it.
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Re: SIX Updater

Postby Splint » Thu Mar 17, 2011 7:15 am

I'm going to try the "server mods path" again. I unchecked autoskip and checked force. updating again now
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Re: SIX Updater

Postby Sickboy » Thu Mar 17, 2011 12:09 pm

NP, enjoy :)

Splint_AS wrote:I'm going to try the "server mods path" again. I unchecked autoskip and checked force. updating again now
It should only be disabled if it is deemed incompatible with the detected game edition. The force option should at least force the mods to still install then, weird if it doesn't help.
What game edition does it say you have, at 'Game info' ?

What color does the mod have and what does it say when you hover over it?
Mine says (see attachment).

What are the component versions? (Click on the blue button left up, Help -> About).

If still issues, a support ticket with details and log files could speed up the problem finding and solving considerably.
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su - taskmx_sm.png
(144.52 KiB) Not downloaded yet
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Re: SIX Updater

Postby Firefly_AS » Sun Mar 27, 2011 2:35 am

One minor suggestion: Add the date to the log files. Right now it just has the time so I'm not quite sure what I'm looking at.
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Re: SIX Updater

Postby Robalo_AS » Fri Apr 08, 2011 4:08 pm

Sickboy is receiving mixed reports and needs more input - please help provide feedback about the overall application performance and download speed in this ticket:
http://dev-heaven.net/issues/18781
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Re: SIX Updater

Postby Gnome_AS » Sat Apr 09, 2011 10:07 pm

Just returning from a rather long trip, but very happy to see the progress on this tool. Really looking good. I'm doing a large update and things appear to be moving right along. I'll update more formal info once I get a chance to actually look at things. Excellent work though Sickboy.
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Re: SIX Updater

Postby Splint » Mon May 09, 2011 6:02 am

SIX IS NOT OBSERVING MY MODS PATH its updating the ace, acex, acex_ru, and acex_usnavy in the root directory instead of the @alphasquad folder when I update for any of our servers. do i need to delete the rsync files or something? kinda puzzled.

UO is using six now.
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Re: SIX Updater

Postby Robalo_AS » Mon May 09, 2011 6:26 am

Splint_AS wrote:SIX IS NOT OBSERVING MY MODS PATH its updating the ace, acex, acex_ru, and acex_usnavy in the root directory instead of the @alphasquad folder when I update for any of our servers. do i need to delete the rsync files or something? kinda puzzled.


It's normal, because I did not update them in the custom repo due to time constraints.
Even better for you since you can take it from mirrors. Why does it bother you ?

Splint_AS wrote:UO is using six now.


So ?
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Re: SIX Updater

Postby Splint » Mon May 09, 2011 6:38 am

when I update for UO the afore mentioned mods go yellow for our servers and I must update those mods to play on our servers and visa verse
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Re: SIX Updater

Postby Robalo_AS » Mon May 09, 2011 7:01 am

Splint_AS wrote:when I update for UO the afore mentioned mods go yellow for our servers and I must update those mods to play on our servers and visa verse


Why not use a server mod folder for UO then ?
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Re: SIX Updater

Postby Gnome_AS » Mon May 09, 2011 8:10 pm

So where'd the option to not sync mpmissions go? I'm probably just blind, but I've looked around a couple times without progress. Thought it was under the tabs as a checkbox option or similar.

Not a huge issue, just eats up more time when launching out of SU.
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Re: SIX Updater

Postby Robalo_AS » Mon May 09, 2011 9:38 pm

Gnome_AS wrote:So where'd the option to not sync mpmissions go? I'm probably just blind, but I've looked around a couple times without progress. Thought it was under the tabs as a checkbox option or similar.

Not a huge issue, just eats up more time when launching out of SU.


I do not recommend disabling that, but it's in options (top left blue menu).
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Re: SIX Updater

Postby Buehgler_AS » Thu May 12, 2011 12:43 am

Is there a problem with rsync1.alphasquad.net?

When I run SU I get errors in my log window and the following in the log file:
Code: Select all
[VITAL] six-updater-gui 19:30:45: Failed to download from http://rsync1.alphasquad.net/a2co/as-us1.yml to  with 30 and System.Net.WebClient
[ERROR] six-updater-gui 19:30:45: System::Net::WebException Unable to connect to the remote server A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond 194.102.117.170:80 . See log for details. Please report the issue to SU Support.
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Re: SIX Updater

Postby Robalo_AS » Thu May 12, 2011 1:06 am

The primary IP of the machine was filtered by some lame filtering rules at the provider :(
I can't fix that right now but I'll provide alternate links using another IP ASAP.

EDIT: Changed the IP and pushed new configs. If it's not working then you're going to the old IP. I've edited links in our homepage to point to rsync2.alphasquad.net which resolves to a working IP.
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