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Mods and Tools that enhance ArmA

General discussion about ARMA, the OFP successor.

Re: Mods and Tools that enhance ArmA

Postby Firefly_AS » Sat Oct 01, 2016 11:54 pm

CBA updated on server.
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Re: Mods and Tools that enhance ArmA

Postby Splint » Tue Oct 04, 2016 2:16 am

“That’s what I’ve been – I say, that’s what I’ve been telling you, boy!”
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Re: Mods and Tools that enhance ArmA

Postby kklownboy_AS » Sun Nov 06, 2016 7:53 pm

CBA is outdated @cba_3.1.0., ACE needs 3.1.1.

ASRAI is old too.
Visualising the individual bitplanes of hashing-functions
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Re: Mods and Tools that enhance ArmA

Postby Firefly_AS » Mon Nov 07, 2016 1:00 am

Thanks, server updated.

kklownboy_AS wrote:CBA is outdated @cba_3.1.0., ACE needs 3.1.1.

ASRAI is old too.
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Re: Mods and Tools that enhance ArmA

Postby Splint » Mon Nov 07, 2016 11:47 pm

Looks interesting hoping for a coop experiencehttps://www.projectargo.net/
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Re: Mods and Tools that enhance ArmA

Postby Jackal_AS » Tue Nov 08, 2016 1:26 am

Thanks to Firefly for helping me re-configure ARMA 3 on Sunday!

Got everything fixed and we jumped on the team server today and both my son Andi and I are GTG.

Now, I just need to play more, but this is tough, as always, when running my own business, but will do my best.

Cheers!

Jackal
"And the Navy SEAL stared across the SEa, Air and Land, waiting for the next war to begin."
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Re: Mods and Tools that enhance ArmA

Postby kklownboy_AS » Fri Dec 02, 2016 7:29 pm

ACE3 3.8.2 update
Visualising the individual bitplanes of hashing-functions
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Re: Mods and Tools that enhance ArmA

Postby Firefly_AS » Sat Dec 03, 2016 5:09 pm

kklownboy_AS wrote:ACE3 3.8.2 update


server updated
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Re: Mods and Tools that enhance ArmA

Postby Firefly_AS » Tue Dec 06, 2016 4:49 am

Acre2 updated 2.3.0.926.

Now GPLv3!

https://github.com/IDI-Systems/acre2
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Re: Mods and Tools that enhance ArmA

Postby Buehgler_AS » Tue Dec 06, 2016 12:58 pm

Good deal, thanks Firefly!
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Re: Mods and Tools that enhance ArmA

Postby kklownboy_AS » Tue Dec 06, 2016 7:09 pm

wow, good stuff.
Visualising the individual bitplanes of hashing-functions
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Re: Mods and Tools that enhance ArmA

Postby Splint » Fri Dec 09, 2016 7:27 am

I suppose we should set some play dates since we are updating. Sats an Suns sound good!

Hatchet, Splint on point. Two teams. Cruusher, Bueghler Over-watch. KK REcon Jtac
We can do This. We are really good. Gotta hve some love. Pump it up

Robalo falls in with B as Battalion commander.
We are on an Island I cant remember. We have to cross one bridge well defended by Mech squads with emplacements left and right of roads heading west. We hve enemy attacking from road north. We push east taking serious casualties. Many respawns. We rally at base and discuss our options. We must be quick. Before Reinforcements arive. We decide to ride in vehicles. BillyBob falls in with Grunt and we all procceed to way1. We dismount 900 meters fro our objective.
Hatchet is on the ground commanding point squad. I can write this for days Brothers.
“That’s what I’ve been – I say, that’s what I’ve been telling you, boy!”
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Re: Mods and Tools that enhance ArmA

Postby kklownboy_AS » Fri Dec 09, 2016 5:13 pm

ASR-AI3 v1.0.0

thats 1.0! good job Rob.
Visualising the individual bitplanes of hashing-functions
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Re: Mods and Tools that enhance ArmA

Postby Firefly_AS » Sat Dec 10, 2016 2:13 am

kklownboy_AS wrote:ASR-AI3 v1.0.0

thats 1.0! good job Rob.


server updated
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Re: Mods and Tools that enhance ArmA

Postby kklownboy_AS » Thu Dec 22, 2016 8:17 pm

Visualising the individual bitplanes of hashing-functions
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